A little Introspection
After having a long think about it and talking with some friends about games and I've come to a conclusion about me as a game master and why my games tend to fail. Barring one exception, which died due to work issues, I lean too deep into OC-wankery. I have this cast of characters I've created that I love and I eventually introduce them into my games. Once that happens, however, the games just kinda peter out on my end. It's kinda obvious in retrospect, and while I don't know WHY yet, I think it might have to do with not wanting the events of the game changing their canon but still. I've identified a flaw, so its something I can work on.