The Low-Level Magic-User "Weakness" Problem
For those of you not familiar with the magic-user, it's the class that was later renamed to mage then even later wizard. Back in the day, wizard was a title you had to earn because you started out as a magic-user. Some versions would reward player characters with high intelligence an additional spell, but for the most part a magic-user had one spell per day at level 1. Many folks in the modern era think that is a problem, as did a few back in the 1970s and 1980s. It kind of is, but its not the problem that WotC, Paizo, or all the homebrewers think it is. It is a referee problem and you can fix it as follows:
- Place more spell scrolls as treasure.
No, I am not joking.
That's it.
That's all you gotta do.
By the end of your first adventure the magic-user should have 3-4 scrolls to select from, and moving forward your magic-users should have a nice personal library of scrolls. Also, if the magic-user is forced to fight more than they should; phials of acid and holy water, and flasks of burning oil.
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